OG Kushmoji Art

Round 1 of the Kushmoji library was far more photo-realistic, but was still developed exclusively in Illustrator using masks and blurs. The final direction had a more stylistic look and utilized patterns to create highlights and shadows. The change helped in numerous ways ,including significantly cutting down on the time to make each icon, and reducing the file size of each PNG which was necessary for the application’s code.

Jeffers_Kushmoji_Torch1
Jeffers_Kushmoji_Torch2

Birth of Cool

Man, I just went through every file on every hard drive I’ve had since college. I backed up everything on two separate TB devices. Found this guy hiding in a college art folder. I used to love making these silly illustrations…I don’t put pen to paper nearly enough these days. Maybe someday soon I’ll develop the discipline to get back into it regularly.

Jeffers_BirthOfCool

Cheery on Top

Today I went to therapy and it re-motivated me to work on this project I’ve had on the shelf for a while. I want to start a clothing company that focuses on mental health and eating disorders.

It’s called Cheery on Top and I’m going to crunch numbers today and figure out what it would cost to launch through Printful.

Gonna move forward… fears be damned! So what if it fails?

 Our fearless leader!

Our fearless leader!

Feast Mode

Bad excuse: Been too busy to remember to blog. I need to push myself to do it regularly.

Freelancing is often feast or famine; sometimes I have to turn work away, other times I struggle to find jobs. I’m currently in Feast Mode and hoping it lasts, or at least doesn’t fall off a cliff.

Jeffers_Feast

Photo-Comping Hunting Gear

Here's a thing I faked in Photoshop today. One my clients is transitioning into a re-brand and doesn't have the physical items to photograph for their catalogue. They brought me in to build up these comps into realistic depictions. I love it – it's like digital painting... building shapes and textures, adjusting hues, highlights, and shadows.

Check below for my version, their OG file, an asset breakdown, and a closeup.

One valuable trick I learned from Sean at Grit back in the day: add noise to introduce a grainy texture to otherwise flat shapes, especially vector art.

1. Add a new layer, Edit>Fill with 50% Grey

2. Filter>Noise>Add Noise, make sure Gaussian and Monochromatic are selected, then adjust percentage to something barely fuzzy

3. Change the blending mode to Overlay and adjust the opacity as needed

 My final version is a black container.

My final version is a black container.

 The unedited original.

The unedited original.

 The separated unmasked, unblended layers.

The separated unmasked, unblended layers.

 A closeup of the textures, highlights, and shadows.

A closeup of the textures, highlights, and shadows.

So I Decided to Start a Blog

I don’t know if I have anything particularly unique to say that isn’t already covered by other blogs, Youtube videos, or whathaveyou. But it seems like a nice way to organize my thoughts and experiences navigating the graphic design world.

Maybe someone will read a post about a project I worked on and be inspired in their own work, or maybe someone will learn a new technique that I use in Illustrator. I think that would be cool.

Or maybe nobody will read this and it will just be a series of ramblings, and to say that I say, “ain’t no thang”.